11-25-2021, 10:27 AM
I think you can only do it with PhysX.... so soft body ball also needs to be PhysX too.
There is an official sample file where it shows how you can use as both cloth and rigid bodies (some boxes or stones are falling into the net)
You can attach (physX) box to (physX) sphere by using find target by neighbours, and link to target (don't have open 3DS Max right now, so I can gave more precise answer)
There is an official sample file where it shows how you can use as both cloth and rigid bodies (some boxes or stones are falling into the net)
You can attach (physX) box to (physX) sphere by using find target by neighbours, and link to target (don't have open 3DS Max right now, so I can gave more precise answer)