surface force RGB to Vector issue
#2
This was answered on facebook, but to those looking for the answer here as well, RGB vectors have a midpoint of [0.5, 0.5, 0.5], not [0,0,0]...so if you set your RGB to [1,0,0], all components of the resulting vector will be non-zero. You'd want to set it to [1, 0.5, 0.5] to move to the right.
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surface force RGB to Vector issue - by nayan - 12-26-2021, 06:40 AM
RE: surface force RGB to Vector issue - by tyFlow - 12-29-2021, 05:55 PM

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