01-16-2022, 02:59 AM
Hey thanks for the file...I've tracked down the issue and it's a bug in my code. It will be fixed in the next build. As a workaround, if you disable multithreading in your tyFlow_DUST flow (select it and uncheck "auto" in the "Settings" rollout under "multithreading")...the freeze will no longer occur. It still simulates pretty quickly so you don't lose that much performance by having threading disabled there.