04-07-2019, 10:42 PM
Figured it out, just a PEBKAC situation.
Cached particles, then switched from V-Ray Instances to Meshes in tyCache... ZDepth, Velocity and all the denoiser passes working as they always were lol.


Cached particles, then switched from V-Ray Instances to Meshes in tyCache... ZDepth, Velocity and all the denoiser passes working as they always were lol.
