Can this be done with Tyflow? "sticky" UVW
#2
I'm not even sure you'd need tyFlow for something like that...could probably be done with animated displacement?

Perhaps a heavily retimed cloth sim, to get some more dynamic undulations? There are probably a variety of ways to create that, and it looks like most of the work is done by the shader.
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RE: Can this be done with Tyflow? "sticky" UVW - by tyFlow - 01-29-2022, 10:13 PM

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