Actors heavily distorted when using particle PhysX
#2
Hi Alex,

I responded by email but for the benefit of others who see this thread:

When moving/adjusting/etc actors as a whole, make sure you send their rig particles out to another event. Right now you're not doing that, so the Particle Physics operator is affecting all particles (both actor root and rig particles), which is not desirable. Send them out to an empty event and the problem should resolve itself.
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RE: Actors heavily distorted when using particle PhysX - by tyFlow - 02-16-2022, 10:44 PM

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