How can i bind different destructible parts of the car
#2
This is a very broad question. I would suggest practicing with a much simpler setup, to get the hang of different bind setups (where some binds stay attached and others break, in order to simulate pieces breaking off during destruction), before moving to a complex model like a full car.
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RE: How can i bind different destructible parts of the car - by tyFlow - 03-30-2022, 07:10 PM

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