09-11-2019, 01:47 PM
I'm able to emit particles on the surfaces and vertices of a TyCache object, but how to make new particles follow the motion of the cached elements?
I guess that the particle info (velocity vectors etc) is there, but I don't know how to access it.
My TyCache has about 20K particles and no deforming mesh.
I guess that the particle info (velocity vectors etc) is there, but I don't know how to access it.
My TyCache has about 20K particles and no deforming mesh.