Hello all,
I'm trying to do some disintegration effect, but I can't keep the original mesh smoothed!
I tried many ways, one of them is to export mesh and apply editable normal, but this could be impossible if you have high density mesh.
Any help ?
I'm trying to do some disintegration effect, but I can't keep the original mesh smoothed!
I tried many ways, one of them is to export mesh and apply editable normal, but this could be impossible if you have high density mesh.
Any help ?