Question about one of the example files "tyFlow_freiOtto_001"
#1
Hi,

I have been experimenting with that specific file example, in it we get to see the particle binding/attraction happening creating a web like effect as soon as the particles or strings are generated. 

What I want to do is to tell the "Custom properties" node or operator responsible for the attraction to delay the attraction effect for X amount of frames, I would like the strings to settle first calmly for X amount of frames before the attraction effect kicks in. Unfortunately I found no way to do this yet, I tried animating the "Multiplier" parameter on the custom node but it doesn't seem to work while animated.

Is there a way to do this?

* Hate to add in a second quick question here, but any tips on how to apply multiple colors to the generated tyspline Tube meshes? *Edit:Managed to assign different mats by placing edit mesh modifier over Typline mesher and manually selecting elements assigning Id's + Materials to them, hope there is a more intuitive way to assign Mat Id's.

Many thanks!
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#2
Smile just want to bump this I'm still hoping someone has an answer or a hint on any of the points that could help, thank you in advance!
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#3
Why not set the timing properties on the Bind operator to wait until the frame you want?
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#4
(11-21-2019, 03:47 AM)tyFlow Wrote: Why not set the timing properties on the Bind operator to wait until the frame you want?

First, thank you again for your reply!

If I understand you correctly, you would like me to set timing properties on the "Custom properties" node (attachment below).  I tried that unfortunately has no affect. I tried different things such as age and frame. Perhaps I am missing something or approaching it in a wrong way.

Also I can't wait until the frame I want because the frame I want does not have the time to exist, The particles shoot out as strings and immediately web together no time is given for them to settle first.


Attached Files Thumbnail(s)
   
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#5
Nope not Custom Properties...the Bind operator as mentioned above (in particular, the second Bind operator creating bindings with ID=1).

It's what creates the attraction, so it's what you want to delay. So, for example, set it's timing to "frame 50-125" and it'll only create attraction between those frames.

You can enable its "show bindings" option to see exactly what it's doing.
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#6
(11-21-2019, 11:51 PM)tyFlow Wrote: Nope not Custom Properties...the Bind operator as mentioned above (in particular, the second Bind operator creating bindings with ID=1).

It's what creates the attraction, so it's what you want to delay. So, for example, set it's timing to "frame 50-125" and it'll only create attraction between those frames.

You can enable its "show bindings" option to see exactly what it's doing.

Oh I get you that works! All this time I thought it was the custom operator working the attraction and particle binding was exclusively for the string creation.

Thank you for your time.
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