12-05-2019, 11:20 PM
(This post was last modified: 12-05-2019, 11:21 PM by VictorGamma.)
Hello, I am having this (see image) issue while using Voronoi Fracture, the mesh looks good in the viewport however while rendering, it looks like bee-hive. I have tried flipping the normals, resetting xform, shell, attaching the model to a new mesh.
Note:- When I use Voronoi on a regular box it works fine but not on this mesh. Just curious if anyone has any suggestions or ideas?
Thank you in advance!
Victor
Note:- When I use Voronoi on a regular box it works fine but not on this mesh. Just curious if anyone has any suggestions or ideas?
Thank you in advance!
Victor