04-04-2019, 10:27 PM
Heya,
Just playing with a super simple system where I have a mesh that has concavity. I want it to simply drop and land. Convex Hull definitely works as predicted. But using the Mesh type (to ensure the collisions in the concavity), results in the object no longer doing anything.
Ultimately, this would be a collection of objects that would interact, but I just want to test the simple stuff first.
Thanks!
~tsp
Just playing with a super simple system where I have a mesh that has concavity. I want it to simply drop and land. Convex Hull definitely works as predicted. But using the Mesh type (to ensure the collisions in the concavity), results in the object no longer doing anything.
Ultimately, this would be a collection of objects that would interact, but I just want to test the simple stuff first.
Thanks!
~tsp
Todd Sheridan Perry
Director - Teaspoon Media, Inc
VFX Supervisor - TeaspoonVFX
Senior Tech Writer - Animation Magazine
Director - Teaspoon Media, Inc
VFX Supervisor - TeaspoonVFX
Senior Tech Writer - Animation Magazine