03-18-2020, 01:26 PM
i have an animated object unravelling into a strip of faces via a lovely script. i would love those strips to become dynamic cloth as they unravel.
i was thinking a cylidrical colider, and when the faces leave that cylinder, they are passed to a cloth operator.. however since the animated object is currently treated as a single particle on import, i expect i need to use an actor setup.. could somebody point me to an appropriate example scene or suggest a workflow?
many thanks!
i was thinking a cylidrical colider, and when the faces leave that cylinder, they are passed to a cloth operator.. however since the animated object is currently treated as a single particle on import, i expect i need to use an actor setup.. could somebody point me to an appropriate example scene or suggest a workflow?
many thanks!