Hi
I'm new to tyflow and I want to do a certain thing, but I can't figure it out.
I want to spread some object on an objects surface, like trees. At the same time I want a deformation right at the place where I spawn the objects.
Kinda like in the attached mockup (which I modelled)
I was investigating into tyParticleskin, but my problem is: How to seperate the particles I need to place the trees, from the one I need around the trees, which are needed in the skinning to keep the floor geo to its base level.
But maybe there is another way to do it?
Help, or a hint into the right direction is greatly appretiated
thanks
Michael
I'm new to tyflow and I want to do a certain thing, but I can't figure it out.
I want to spread some object on an objects surface, like trees. At the same time I want a deformation right at the place where I spawn the objects.
Kinda like in the attached mockup (which I modelled)
I was investigating into tyParticleskin, but my problem is: How to seperate the particles I need to place the trees, from the one I need around the trees, which are needed in the skinning to keep the floor geo to its base level.
But maybe there is another way to do it?
Help, or a hint into the right direction is greatly appretiated
thanks
Michael