10-06-2020, 12:43 PM
Hi,
In tyconform z offset is relative to target surface normal ?
sometimes when I use raycast z=-1, and I set z offset, instead of moving out of the target surface it moves in x direction.
If I reset transform my target object, then it is ok.
But certainly there is some case where I cannot reset my object.
In tyconform z offset is relative to target surface normal ?
sometimes when I use raycast z=-1, and I set z offset, instead of moving out of the target surface it moves in x direction.
If I reset transform my target object, then it is ok.
But certainly there is some case where I cannot reset my object.