11-11-2020, 10:12 AM
Hi everyone
I'm trying to create something, but i can't achieve it.
I have a perfect cube, sliced with Brick Fracture. I want that those particules make a full 360º rotation when an animated deflector go through this cube, and get back to initial position
I've tried rotation operator, but when i put 360 value, it does nothing. It works with 180 value
I tried custom properties too. I t works, but the rotation is not continuous (some cubes make inverse rotation, i don't want that).
Any idea to resolve this?
Thanks
I'm trying to create something, but i can't achieve it.
I have a perfect cube, sliced with Brick Fracture. I want that those particules make a full 360º rotation when an animated deflector go through this cube, and get back to initial position
I've tried rotation operator, but when i put 360 value, it does nothing. It works with 180 value
I tried custom properties too. I t works, but the rotation is not continuous (some cubes make inverse rotation, i don't want that).
Any idea to resolve this?
Thanks