11-11-2020, 07:30 PM
Here's a description of my flow.....
I have positioned my particles with random scaling on tyicon.....Applied fuse operator to remove the overlapping objects - when checked Display fuse sphere - it shows perfect,
but if I add cloth bind operator after fuse operator - the process of fuse operator changes and now when i check Display fuse sphere, its shows sphere on the vertices......so is it a bug or fuse operator is calculated at the end - no matter where its placed
Well I can send out particles to different event after I am done with fuse operator....but thought it might be a bug or something
thank you
Nayan Bodawala
I have positioned my particles with random scaling on tyicon.....Applied fuse operator to remove the overlapping objects - when checked Display fuse sphere - it shows perfect,
but if I add cloth bind operator after fuse operator - the process of fuse operator changes and now when i check Display fuse sphere, its shows sphere on the vertices......so is it a bug or fuse operator is calculated at the end - no matter where its placed
Well I can send out particles to different event after I am done with fuse operator....but thought it might be a bug or something
thank you
Nayan Bodawala