Hey guys, I ran into this issue with the brick fracture operator.
So when the dimension of the box is the exact times of the bricks, it will generate extra polygons.
![[Image: MtvhyC9.jpg]](https://i.imgur.com/MtvhyC9.jpg)
To further test it, I added a scale operator, so it became like this, this furthermore proves that it generated many extra polygons.
![[Image: bjUzTw7.jpg]](https://i.imgur.com/bjUzTw7.jpg)
Also, why are there 2 variations under length and width, but no variation and offset under height?
![[Image: Ht2MEjv.jpg]](https://i.imgur.com/Ht2MEjv.jpg)
Thanks a lot!
So when the dimension of the box is the exact times of the bricks, it will generate extra polygons.
![[Image: MtvhyC9.jpg]](https://i.imgur.com/MtvhyC9.jpg)
To further test it, I added a scale operator, so it became like this, this furthermore proves that it generated many extra polygons.
![[Image: bjUzTw7.jpg]](https://i.imgur.com/bjUzTw7.jpg)
Also, why are there 2 variations under length and width, but no variation and offset under height?
![[Image: Ht2MEjv.jpg]](https://i.imgur.com/Ht2MEjv.jpg)
Thanks a lot!