01-20-2021, 10:59 PM
I am running into a problem where I can not add a collision mesh to my PhysX Collision node.
If I CUT the skin modifier off the mesh I can add it. Then I paste the skin modifier back on and it works as a collision mesh.
Any reason why?
If I CUT the skin modifier off the mesh I can add it. Then I paste the skin modifier back on and it works as a collision mesh.
Any reason why?