Particle Trails With Find Target
#1
If I make an emitter, speed gravity, and add a spawn to generate particle trails, of a rotated scaled pyramid it works fine.  But I need the particles to hit surfaces randomly so I make the emitter have a find target node, and it ruins all the particle rotations so the trails wont work.
 
This seems stupid basic, but I can't seem to get it to work.  Huh

Attached are screen grabs to help understanding.

Any advice on how to created trails with Find Target appreciated.

Thanks in advance!


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Joel Eckert
Big Little Pictures
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#2
Not sure I understand completely, but if the rotation is problem, why don't you place rotation operator (continuous) and choose travel direction?
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