Particle Trails With Find Target
If I make an emitter, speed gravity, and add a spawn to generate particle trails, of a rotated scaled pyramid it works fine.  But I need the particles to hit surfaces randomly so I make the emitter have a find target node, and it ruins all the particle rotations so the trails wont work.
This seems stupid basic, but I can't seem to get it to work.  Huh

Attached are screen grabs to help understanding.

Any advice on how to created trails with Find Target appreciated.

Thanks in advance!

Attached Files Thumbnail(s)
Joel Eckert
Big Little Pictures
Not sure I understand completely, but if the rotation is problem, why don't you place rotation operator (continuous) and choose travel direction?

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