05-10-2021, 02:23 PM
Hi!
It would be cool if the rotation operator would have an option to multilpy the intensity of the applied orientation via texture greyscale from a specified map on a specified object from the closest point on the objects surface per particle.
Thank you and greetings!
It would be cool if the rotation operator would have an option to multilpy the intensity of the applied orientation via texture greyscale from a specified map on a specified object from the closest point on the objects surface per particle.
Thank you and greetings!