Shape operator: Hierarchical nodes
#1
Hi!

It would be cool to be able to use hierarchical setuped object groups as shapes.

For exampe I have a helper with 5 meshes linked to it. All together is one shape.
So when I pick the helper in the shape operator, each particles shape will be that helper with its entire child tree.

Thank you and greetings!
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#2
If you group the objects they'll all come in if you add the group to the Shape operator.
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#3
Yes i know. But I don't want to make groups, I don't like groups for some reasons. Thats why I ask for hierarchical object relation support. But yeah, maybe thats too much a personal preference and wouldn't match the requirements of much others.
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