particles mesh"smooth"
Hello, Tyson!

I'm not sure what kind of problem this problem belongs to, so it's temporarily classified as a software "bug". Please forgive me.

I found that after tyflow reads volume broken objects, the "smooth" of objects will be destroyed.

There is also the same problem with using the "Voronoi fracture" operator, and "smooth" will be destroyed. Look at the picture. I don't have any clue and method to solve this problem at present. Do you have any method or future solution to the problem of particle "smooth"?

thank you

Attached Files Thumbnail(s)
To retain smoothing tyFlow would need to support explicit normals. Currently it does not. I have plans to implement it in the future but I don't know when.

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