04-09-2019, 07:39 AM (This post was last modified: 04-09-2019, 07:40 AM by tyFlow.)
Hey,
So I checked your file. You just have to increase "max count" in the skin mod because currently the number of influence particles is being clipped so weighting isn't smooth. Once you increase max count of influence particles per vert, you'll get smoother skinning. When I set max count to 50, everything looks smoother.
Also good news: While examining your file I noticed that I forgot to multithread the tyParticleSkin modifier. In the next build it will be multithreaded. Previously it took 50 seconds to initialize the skin in your file on my machine. Now it takes 5 seconds .