Hello,
I'm struggling so much with this, and I would appreciate some tip of what would be the right direction to investigate...
The issue is I can have a shape, fracture it into pieces and push that pieces away with an affector, to then recover the original shape once the effector has passed.
But I can't wrap my head around it when the original shape is a deforming mesh.
In the end I wanna use this with a skinned character in motion.
Tried with cloth, tried to save the TM, tried creating some reference points with spawn, and use them as target, tried with PositionTransfer....
I'm a bit lost... if some graceful soul could bring up some light I would be so thankful.
I'm struggling so much with this, and I would appreciate some tip of what would be the right direction to investigate...
The issue is I can have a shape, fracture it into pieces and push that pieces away with an affector, to then recover the original shape once the effector has passed.
But I can't wrap my head around it when the original shape is a deforming mesh.
In the end I wanna use this with a skinned character in motion.
Tried with cloth, tried to save the TM, tried creating some reference points with spawn, and use them as target, tried with PositionTransfer....
I'm a bit lost... if some graceful soul could bring up some light I would be so thankful.