10-27-2021, 10:00 PM
Hello,
for sure a basic question, I'm in the topic of comparison of PhysX and particles again:
My aim is to use particles for a simple break collision because they are much faster.
- Was there a way, to break particle objects? (voronoi seems only to work with physX)
- How can I convert physX shapes to particles? (I thought to convert them short to physX to break them and back to particles then)
I hope I did not misunderstand too much
for sure a basic question, I'm in the topic of comparison of PhysX and particles again:
My aim is to use particles for a simple break collision because they are much faster.
- Was there a way, to break particle objects? (voronoi seems only to work with physX)
- How can I convert physX shapes to particles? (I thought to convert them short to physX to break them and back to particles then)
I hope I did not misunderstand too much