Hello
I need to make an effect of energy (lighting like) travelling thought moving girl torso.
I have built already the setup (on static mesh) based on spawn by travel distance and spline paths based on siblings relationships. This works great and I got the right look.
Now I want to replicate the same result to moving mesh.
I got the Position Transfer working but there is one big issue. It looks like Position Transfer operator does not save particle relationship information and spline paths based on siblings don't work as well (see the image - blue mesh is the moving mesh). Any clue how to resolve this ?
Thanks
Cheers
Chris
I need to make an effect of energy (lighting like) travelling thought moving girl torso.
I have built already the setup (on static mesh) based on spawn by travel distance and spline paths based on siblings relationships. This works great and I got the right look.
Now I want to replicate the same result to moving mesh.
I got the Position Transfer working but there is one big issue. It looks like Position Transfer operator does not save particle relationship information and spline paths based on siblings don't work as well (see the image - blue mesh is the moving mesh). Any clue how to resolve this ?
Thanks
Cheers
Chris