Changing material of Cloth mesh mid simulation
#1
Hello there.
I'm doing cloth simulation (a lot of separate cloth meshes) and I want to change colours of some cloth pieces when they achieve specific velocity. However I'm not sure, how should I go about this, since the cloth meshes aren't particles themselves.
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#2
Have you tried with Tymesher?
Maybe it's possible with it.

Another idea is that you do it in post.
Render particles (as a small boxes), as a separate pass, then blur it, and then subtract it (with track mate) with alpha of your cloth render.
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