07-26-2022, 04:08 PM
I have a collide operator between a cloth (cuda) object and a ground. when I put a force (gravity) to it, some vertices of the cloth go through the ground when they shouldn't.
The tyflow time set is set to 1/8 frame. the bounce interaction to 0.
I don't know why that is or how to solve this.
Any suggestions?
Thank you
The tyflow time set is set to 1/8 frame. the bounce interaction to 0.
I don't know why that is or how to solve this.
Any suggestions?
Thank you