tysplines for every actor particle
#1
I have a particle moving upwards with tyspline trajectory being drawn as it moves up. I wanted to place an actor where the particle is. but when i do, it uses all the actor particles to draw the spline trajectory. 

Is there a way of ignoring this as seeing it as a single particle? similar to if you added a shape, no more splines would be drawn.

Thanks!


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#2
Use the output node on the Actor operator to send the rig particles to another event.
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#3
(08-09-2022, 10:29 PM)tyFlow Wrote: Use the output node on the Actor operator to send the rig particles to another event.

Thanks a lot!
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