brick fracture bug
If I assigned multi sub material to my object
then if I use brick fracture, instantly my second id will be removed
in the previous version it was fine

just make a box
apply multi-map material to it front white back red
then assing birth object to it and assign material to the particle again
at the moment u add brick fracture ur other ids in the material will not be there.pls, fix this issue.
There are some improvements and fixes to Brick Fracture coming to the next build...they should address the problems you mention.

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