11-17-2022, 06:06 PM
Hi Guys!
My question is how to use an animated material to create new particles on an object surface like pFlow does with 'birth texture' operator?
I want particles to be created on white areas of my texture map and when I grow the white area by animating the texture map parameters, I want new particles to be created on that new white areas.
Thank you for your time!
-Ravihara_W
My question is how to use an animated material to create new particles on an object surface like pFlow does with 'birth texture' operator?
I want particles to be created on white areas of my texture map and when I grow the white area by animating the texture map parameters, I want new particles to be created on that new white areas.
Thank you for your time!
-Ravihara_W