Collision issues
#1
Hi All,

I am having some issues with collision and penertrating issues.

I am working on a large destruction test, i have a wall with hundreds of small bricks, all glue to ground/concrete/each other.

When my nimated geo breaks the wall, everything goes well, but the bricks (that are in between the concrete, seem to ignore it and show through.

I have tried adding a physx collision, to just particle interaction, i have cheched the hull, all good.

I increased the substeps to 1/8 still poking through.

Is there any setting i have missed, i did check the docs, couldnt see anything regarding this?
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