Hi All,
I am having some issues with collision and penertrating issues.
I am working on a large destruction test, i have a wall with hundreds of small bricks, all glue to ground/concrete/each other.
When my nimated geo breaks the wall, everything goes well, but the bricks (that are in between the concrete, seem to ignore it and show through.
I have tried adding a physx collision, to just particle interaction, i have cheched the hull, all good.
I increased the substeps to 1/8 still poking through.
Is there any setting i have missed, i did check the docs, couldnt see anything regarding this?
I am having some issues with collision and penertrating issues.
I am working on a large destruction test, i have a wall with hundreds of small bricks, all glue to ground/concrete/each other.
When my nimated geo breaks the wall, everything goes well, but the bricks (that are in between the concrete, seem to ignore it and show through.
I have tried adding a physx collision, to just particle interaction, i have cheched the hull, all good.
I increased the substeps to 1/8 still poking through.
Is there any setting i have missed, i did check the docs, couldnt see anything regarding this?