Hey! I'm relatively new to tyFlow so apologies if this is a basic question but I was wondering how you would approach a saliva / drool effect? I'm working on a personal animation of a T-Rex and eventually want to have saliva strands come from the mouth of the dinosaur as it roars. If anyone could point me in the right direction it would be much appreciated!
Hey, tyflow is not really for liquid simulations, but you can get something OK looking with particle physics and particle binds.
I edited only a few things in this sample scene from the tyflow download page (scene "tyFlow_grains_001").
If you fine tune the particle binds/emitter amount/simulation substeps, you can control the viscosity.
Main factor for the viscosity are substeps (time step) and the particle bind settings.
If you try to set the substeps back to 1/2 youll see that its more liquid.