02-10-2023, 07:02 PM
tyFlow 1.0121. 3DSmax 2023. Corona 31.01.2023 build
Scene produce nice outputs for Arnold using tyTerrainColor, but in Corona the tyTerrainColor outputs noting, the material defaults to the color of the material.
- It is the same in both Corona Physical Material and Legacy Material.
- It does not matter if you render interactive or Production
- All the textures looks nice in viewport
- The textures work in corona if you use the built in Vertex Color map, but the limit here is that you can only use one map from the terrain (from the terrain Mesh operator).
Scene produce nice outputs for Arnold using tyTerrainColor, but in Corona the tyTerrainColor outputs noting, the material defaults to the color of the material.
- It is the same in both Corona Physical Material and Legacy Material.
- It does not matter if you render interactive or Production
- All the textures looks nice in viewport
- The textures work in corona if you use the built in Vertex Color map, but the limit here is that you can only use one map from the terrain (from the terrain Mesh operator).