06-22-2023, 06:47 PM
Hello!
I am trying to make a principle of "bead necklace" Since I was unsuccessful with my standard 3ds max knowledge, I am trying here. I am completely new to tyflow, any explanatory help is very much appreciated!;
1/ spheres are arrayed on a spline
2/ the size of spheres gradually varies, and there's an operator (map, distance to another object) to control spheres size. for example, spheres in the middle are bigger etc.
3/ the distance between the spheres parametrically changes due to a sphere's size. It is also possible to change the distance in between so they intersect or make wider gaps between them, but the default distance depends on a sphere's size
I am trying to make a principle of "bead necklace" Since I was unsuccessful with my standard 3ds max knowledge, I am trying here. I am completely new to tyflow, any explanatory help is very much appreciated!;
1/ spheres are arrayed on a spline
2/ the size of spheres gradually varies, and there's an operator (map, distance to another object) to control spheres size. for example, spheres in the middle are bigger etc.
3/ the distance between the spheres parametrically changes due to a sphere's size. It is also possible to change the distance in between so they intersect or make wider gaps between them, but the default distance depends on a sphere's size