08-20-2023, 01:26 PM
Hello,
I've created a system of cloth particles being blown around like leaves. Everything is set up to work as animated mesh. I've tried importing as FBX and as alembic through the export particles node from 3dsmax to Unreal and can get the geo in, but cant get the animation to come too. Anyone used the new export particles option and get the animation to come through successfully?
Cheers
I've created a system of cloth particles being blown around like leaves. Everything is set up to work as animated mesh. I've tried importing as FBX and as alembic through the export particles node from 3dsmax to Unreal and can get the geo in, but cant get the animation to come too. Anyone used the new export particles option and get the animation to come through successfully?
Cheers