Hi,Tyson!
There seems to be no direct way to convert UVs into "objects" in MAX. Can you develop a modifier that can convert "UV" images into objects? Thank you!
You're right, this is a very rare requirement
Application aspect:
1: You can create an origami model in three-dimensional space, then use "UV" to flatten it, print it out, and make paper items
2: Create some flattened object effects, such as animating a 3D object from a 2D object. Conversely, it can also transform a 2D object into a 3D object There is a movie called "Painted Skin", which has an effect where a ghost tears off its face, applies makeup, and then puts it back on. It is said that this effect cost millions of dollars to produce because it is very difficult to achieve
Of course, I don't expect you to create and develop this feature for such a requirement. However, it still has its own application value
The origami idea is interesting for sure...
Either way, I'll defer to the Kinematic Lab script for now...it's free and seems to do the job.
Thank you for your reminder,