Would it be possible to add a graph for scaling particles when using birth spline so we can taper them in right places without the need of going down a texture route.
(11-22-2023, 05:46 AM)tyFlow Wrote: Can you provide more information about what you're trying to do?
Say I have a spline and i want to place a bunch of spheres on it, that part is easy, but what if i want the spheres to taper in size along the spine. starting large and getting smaller. Or maybe large at the start, smaller in the middle and large at end. the size could be controlled by a curve graph based on the splines start and end points