12-12-2023, 03:40 PM
Me again, sorry.
I was looking at the pit (liquid) terrain preset & discovered that even though the blue lines indicate the frames are cached, as soon as i go back on the timeline it starts recaching again.
Infact it re-evaluates the whole flow every time you move the timeline not forwards.
Maybe i've unticked something essential whilst on the bughunt?
I was looking at the pit (liquid) terrain preset & discovered that even though the blue lines indicate the frames are cached, as soon as i go back on the timeline it starts recaching again.
Infact it re-evaluates the whole flow every time you move the timeline not forwards.
Maybe i've unticked something essential whilst on the bughunt?