Hello,
I'm facing a problem and i don't find a answer to it.
Currently i'm working on a simulation including elements using Cloth Bind to make some "soft body" deformation and collision over props.
I'm using a LowPoly version of my mesh for faster calculations as i'm spawning hundreds of particles on a 10 seconds animation.
But the low poly is not suitable for rendering and i want to swtich the lowpoly mesh with the highpoly mesh only at rendering.
How is this possible ?
I've tried with a Simple Tyflow Reference and Birth Flow and Flow Update but no luck with it; It replace each "vertex/particle" with the Highpoly Mesh, Not the whole LowPoly particle
Thank you
I'm facing a problem and i don't find a answer to it.
Currently i'm working on a simulation including elements using Cloth Bind to make some "soft body" deformation and collision over props.
I'm using a LowPoly version of my mesh for faster calculations as i'm spawning hundreds of particles on a 10 seconds animation.
But the low poly is not suitable for rendering and i want to swtich the lowpoly mesh with the highpoly mesh only at rendering.
How is this possible ?
I've tried with a Simple Tyflow Reference and Birth Flow and Flow Update but no luck with it; It replace each "vertex/particle" with the Highpoly Mesh, Not the whole LowPoly particle
Thank you