Pack of snow bouncing
#1
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Hi all
I want to make a cube of snow to fall on the ground.
I use voxel on the cube and then particle bind.
But when touching the ground the pack of snow bounces as it was made of rubber.
(instead of deforming on the ground as a pack of snow would do)

Any suggestion ?

PS I dont see any spring-like parameter in the "Particle Bind" op. to control it


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#2
(02-07-2024, 12:02 PM)Fabrice Wrote: Hi all
I want to make a cube of snow to fall on the ground.
I use voxel on the cube and then particle bind.
But when touching the ground the pack of snow bounces as it was made of rubber.
(instead of deforming on the ground as a pack of snow would do)

Any suggestion ?

PS I dont see any spring-like parameter in the "Particle Bind" op. to control it

Did you change bounce setting in the collision operator?
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#3
Hi
Yes every bounce parameters are set to 0.
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#4
(02-08-2024, 09:32 AM)Fabrice Wrote: Hi
Yes every bounce parameters are set to 0.

Try lowering Max binds?
And Breakable under Bind Breaking, should be enabled too.

   
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#5
You're right lowering the binds number and playing with the radius actually lowers the bouncing effect,
I dont really understand why but it works, thanks !
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#6
(02-09-2024, 10:37 AM)Fabrice Wrote: You're right lowering the binds number and playing with the radius actually lowers the bouncing effect,
I dont really understand why but it works, thanks !

Glad it worked Smile
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