Hi all
I want to make a cube of snow to fall on the ground.
I use voxel on the cube and then particle bind.
But when touching the ground the pack of snow bounces as it was made of rubber.
(instead of deforming on the ground as a pack of snow would do)
Any suggestion ?
PS I dont see any spring-like parameter in the "Particle Bind" op. to control it
I want to make a cube of snow to fall on the ground.
I use voxel on the cube and then particle bind.
But when touching the ground the pack of snow bounces as it was made of rubber.
(instead of deforming on the ground as a pack of snow would do)
Any suggestion ?
PS I dont see any spring-like parameter in the "Particle Bind" op. to control it