04-11-2024, 11:53 AM
Hi there!
I'm having an issue with my falling PhysX shapes not properly touching the ground upon first impact but after that colliding with it correctly.
I haven't touched any size/collision multipliers and i've already run the sim with 1/16 time steps and 32 substeps but the problem doesn't go away.
I do have the retimer enabled and the issue is slightly less apparent with it disabled but it's still there and visible.
Any idea what could be the cause of this?
I'm having an issue with my falling PhysX shapes not properly touching the ground upon first impact but after that colliding with it correctly.
I haven't touched any size/collision multipliers and i've already run the sim with 1/16 time steps and 32 substeps but the problem doesn't go away.
I do have the retimer enabled and the issue is slightly less apparent with it disabled but it's still there and visible.
Any idea what could be the cause of this?