Rotation by proximity like I did on Scale
#1
Bug 
Hey, sup all!

I need some help if possible...I wanna know how to make something like what I did with the scale...using the proximity...but with the rotation as well, in this reference on c4d he/she did that:
[Image: attachment.png?ex=6689fb13&is=6688a993&h...2e40a0fc5&]


I already tried rotation and spin, and custom properties w/o sucess Huh Huh (fx/nodes, idk the right name too)
[Image: image.png?ex=6689fa27&is=6688a8a7&hm=8ed...4c16ce506&]
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