07-12-2024, 12:54 AM
tyFlow v1.113 is up!
https://pro.tyflow.com
Additions:
* added IC-Light module to tyDiffusion, for re-lighting generated images with masks
* added "Biped to OpenPose" mode to OpenPose source dropdown, for automatically converting 3ds Max biped rigs to OpenPose skeletons (converts bipeds with perfect accuracy to OpenPose format - no image-based detection required)
* added option to include viewport background wherever viewport color can be used as a source in tyDiffusion (image to image, ControlNets, etc)
* added option to include objects by layer when capturing viewport colors/depth in tyDiffusion
* tyDiffusion can now source the render VFB for color (allowing you to use the last rendered frame as the color source for image to image, ControlNets, etc)
* added option in tyDiffusion 'Misc' tab to save all generated output images, and changed output path of input images to [root]/Input/...
Fixes:
* fixed an issue where tyDiffusion would generate errors when using a ControlNet preprocessor with certain external paths disabled
* fixed an issue where source normals on a tyConformed mesh were not transformed properly, leading to problems when source/target normals were blended together
* fixed an issue in tyDiffusion where missing SD 1.5 models would be categorized as SD XL models
* threading hint control has been re-added to tyFlow's CPU rollout
* improved responsiveness of tyDiffusion UI
* fixed an issue where tyDiffusion could use the wrong version of Python to perform the ComfyUI installation, leading to errors while trying to install/run tyDiffusion
* fixed an issue where the tyParticleSkin modifier could stop updating after initiating a render
* fixed an issue where a tyParticleSkin modifier might not update if instanced across multiple objects
* fixed an issue where the tyDiffusion viewport menu wouldn't install properly in some non-English versions of 3ds Max
* fixed a regression preventing MultiFracture from initializing CUDA properly
* tyDiffusionTexGen resolution no longer needs to have square aspect ratio
* fixed an issue that could cause Max to crash when using a terrain color texmap
* fixed an issue which could cause cached cloth to display in the viewport prior to its actual birth frame, resulting in various display artifacts
* running tyDiffusion one-click installer will automatically close existing ComfyUI console to avoid conflict errors
* fixed an issue where tyDiffusion DirectML checkbox state was not being loaded properly from file
* fixed an issue where the viewport depth buffer could not be extracted if viewport anti-aliasing was enabled
* tyDiffusion HuggingFace model repo updated with more accurate OpenPose (1.5) model that has improved hand/finger detection (just re-download from tyDiffusion download manager to update)
https://pro.tyflow.com
Additions:
* added IC-Light module to tyDiffusion, for re-lighting generated images with masks
* added "Biped to OpenPose" mode to OpenPose source dropdown, for automatically converting 3ds Max biped rigs to OpenPose skeletons (converts bipeds with perfect accuracy to OpenPose format - no image-based detection required)
* added option to include viewport background wherever viewport color can be used as a source in tyDiffusion (image to image, ControlNets, etc)
* added option to include objects by layer when capturing viewport colors/depth in tyDiffusion
* tyDiffusion can now source the render VFB for color (allowing you to use the last rendered frame as the color source for image to image, ControlNets, etc)
* added option in tyDiffusion 'Misc' tab to save all generated output images, and changed output path of input images to [root]/Input/...
Fixes:
* fixed an issue where tyDiffusion would generate errors when using a ControlNet preprocessor with certain external paths disabled
* fixed an issue where source normals on a tyConformed mesh were not transformed properly, leading to problems when source/target normals were blended together
* fixed an issue in tyDiffusion where missing SD 1.5 models would be categorized as SD XL models
* threading hint control has been re-added to tyFlow's CPU rollout
* improved responsiveness of tyDiffusion UI
* fixed an issue where tyDiffusion could use the wrong version of Python to perform the ComfyUI installation, leading to errors while trying to install/run tyDiffusion
* fixed an issue where the tyParticleSkin modifier could stop updating after initiating a render
* fixed an issue where a tyParticleSkin modifier might not update if instanced across multiple objects
* fixed an issue where the tyDiffusion viewport menu wouldn't install properly in some non-English versions of 3ds Max
* fixed a regression preventing MultiFracture from initializing CUDA properly
* tyDiffusionTexGen resolution no longer needs to have square aspect ratio
* fixed an issue that could cause Max to crash when using a terrain color texmap
* fixed an issue which could cause cached cloth to display in the viewport prior to its actual birth frame, resulting in various display artifacts
* running tyDiffusion one-click installer will automatically close existing ComfyUI console to avoid conflict errors
* fixed an issue where tyDiffusion DirectML checkbox state was not being loaded properly from file
* fixed an issue where the viewport depth buffer could not be extracted if viewport anti-aliasing was enabled
* tyDiffusion HuggingFace model repo updated with more accurate OpenPose (1.5) model that has improved hand/finger detection (just re-download from tyDiffusion download manager to update)