09-07-2024, 03:02 PM
(This post was last modified: 09-07-2024, 04:36 PM by rjanders0003.)
G'Day Tyson
I am working on a tutorial series and I am just revisiting the Birth Voxels Operator. Its been a while for me on this operator, but I definitely remember in the past if I created voxels inside a sphere I got very consistent results and it looked the same from any side. Now it seems there is some sort of offset.
Also look at the attached video for the cube, some voxels are missing (random) and also a single random on the other side.
The sphere is 5cm dia - the cube is 10x10x10 cm
Regards
Rob
EDIT: 2nd Video added to question - Shows more prominent the offset in birth voxels, then also asks if progressive offset working correctly
I am working on a tutorial series and I am just revisiting the Birth Voxels Operator. Its been a while for me on this operator, but I definitely remember in the past if I created voxels inside a sphere I got very consistent results and it looked the same from any side. Now it seems there is some sort of offset.
Also look at the attached video for the cube, some voxels are missing (random) and also a single random on the other side.
The sphere is 5cm dia - the cube is 10x10x10 cm
Regards
Rob
EDIT: 2nd Video added to question - Shows more prominent the offset in birth voxels, then also asks if progressive offset working correctly