10-22-2024, 09:39 AM
Hi Everybody,
I'm basicaly trying to use Tyflow to create a colored point cloud from any textured mesh.
I'm positioning some particles on a mesh, this mesh has a multi/sub-object material, and i'm trying to transfert the diffuse color information to the particles vertex color.
Is there a way? I've been playing with the mapping operator and the vertex color without finding a solution.. If anyone got an idea, i'll be super glad to hear it
Javier
I'm basicaly trying to use Tyflow to create a colored point cloud from any textured mesh.
I'm positioning some particles on a mesh, this mesh has a multi/sub-object material, and i'm trying to transfert the diffuse color information to the particles vertex color.
Is there a way? I've been playing with the mapping operator and the vertex color without finding a solution.. If anyone got an idea, i'll be super glad to hear it
Javier